Pig

One die, one decision, repeated until somebody gets greedy.

The simplest push-your-luck game there is, and a genuinely good one. You can teach it in a sentence.

Players2 or more
Dice1
Time10 min
Target100 points

How to play

  1. Roll one die as many times as you like, adding the numbers to a running total for the turn.
  2. Stop whenever you want and add that total to your score.
  3. Roll a 1 and you lose everything from that turn and pass the die on.
  4. First to 100 wins.

When to stop

The simple rule that plays close to optimal: keep rolling until you have about 20 points in the turn, then bank. Chase further only when you are behind and the leader is near 100.

The two-dice version

Roll two dice and add both. A single 1 ends the turn with nothing. Double 1 wipes your entire score back to zero. Any other double means you must roll again. It is louder and shorter.

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Questions

Does rolling a 1 lose my whole score?

No, only the points from the current turn. Losing everything happens only on double one in the two-dice version.

Is there a best strategy?

Banking at around 20 points a turn is close to optimal in a race to 100, and much better than rolling on instinct.

What is the difference between Pig and the pig in Carcassonne?

Nothing at all, they share a name. The Carcassonne pig is a farm token, and its rule is on its own page.

Played it differently? Tell us the region and the rule. We add it as a named variant, with credit if you want it.
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